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Our development team consists of veterans of the 3D and video game industry who know exactly what 3D artists value – our solutions are easy-to-use and deliver fast, robust results optimized for the creative pipeline. 3d-io’s extensive creative know-how powers the company’s development of numerous 3D plugins for marketleaders Autodesk 3ds Max and Maya, and Adobe’s Photoshop. As a veteran of the early days of video game development (Perry Rhodan, Physikus, Historion, etc.) 3d-io specializes in the creation of state-of-the-art digital 3D content for advertisement, marketing, art and industrial productions.
Unwrella 3ds max 2014 skin#
‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesProģd-io games & video production GmbH is a 3D graphics studio and 3D software developer founded in Germany in 1996.Fixed incorrect application of deformers below BonesPro in the stack when using splines.Fixed an issue where bone limit was not applied correctly in some cases.Greatly improved precision of Dual Quaternion calculations.Fixed Crash when degenerated or unreadable UVs disturb the process.Network rendern fixed when multiple identical bake Elements has been included.Bake Element list optimized to show only compatible and usable materials.Fixed Material Multi/Sub-Object Errors when IDs are identical.It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly. Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya.
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Interested, but not yet a customer? Come and test our demo versions. UNWRELLA v2.03 Unwrella Optimal Automatic Unwrapping. If you already own any of our licenses, please get your free updates here.
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New Blender edition of 3d-ios popular 3ds Max plugin optimises UV packing of complex. Unwrella It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
Unwrella 3ds max 2014 update#
3d-io’s design and industrial production plugins have been improving the workflow of 3D professionals all over the world for the past 10 years.Īs usual our plugins have been optimized to benefit from the full range of 3ds Max’ powerful new features and improvements. 3d-io ships Unwrella 4 for 3ds Max and Maya. This small point update to 3d-io Unwrella, the exact unwrapping plug-in, adds full support for Autodesk 3ds Max 2021.